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Stu Shepherd Art
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Mars City -- 1992 Atari Games
I had the opportunity in the early 1990's to do a series of matte paintings for an arcade game by Atari Games. Here I have taken my favorite of the images and revised it to a night scene using Photoshop and Windows 3.1, as a way of getting familiar with that new tool. I later added gif animation to bring the scene to life -- circa 1995.
All images this site © their respective owners.
or  ©2006 Stu Shepherd
This page was last updated: June 3, 2011
© Atari Games1992
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Batbarm Wraparound  -- 1995 Dreamworks Interactive
When John Skeel and Dianna Myers left Accolade to work for Dreamworks Interactive they continued to contract my efforts for the early stages of the development of the Goosebumps game. The game was to be one of the first 3D games, but with a twist -- players would run from node to node, with the transition done by a canned animation. Each node would be a 360 degree view. This was the initial concept test and the first real image I created using Photoshop (Windows 3.1 version).  Click the picture to see the actual size final image -- it seemed big then, but is relatively small by today's standards,
© Dreamworks Interactive 1995
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